- Timestamp:
- Jan 5, 2016, 9:13:31 AM (8 years ago)
- File:
-
- 1 edited
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code/branches/presentationHS15/src/modules/overlays/hud/HUDWeapon.cc
r11026 r11044 117 117 for (std::vector<WeakPtr<HUDWeaponMode> >::iterator it = hudWeaponModes_.begin(); it != hudWeaponModes_.end(); ++it) 118 118 { 119 (*it)->changedVisibility(); //inform all Child Overlays that our visibility has changed 119 120 (*it)->setVisible(visible); 120 121 } … … 168 169 hudWeaponMode->setOwner(owner_); 169 170 hudWeaponMode->setOverlayGroup(this->getOverlayGroup()); 171 hudWeaponMode->setVisible(this->isVisible()); 170 172 hudWeaponMode->setWeaponMode(it->second); 171 173 hudWeaponMode->setWeaponIndex(this->weaponIndex_);
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