- Timestamp:
- Jan 3, 2016, 8:47:51 PM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/presentationHS15/src/orxonox/controllers/FightingController.cc
r11026 r11028 206 206 return false; 207 207 Vector3 newPositionOfTarget = getPredictedPosition(this->getControllableEntity()->getWorldPosition(), 208 hardcoded_projectile_speed, this->target_->getWorldPosition(),208 HARDCODED_PROJECTILE_SPEED, this->target_->getWorldPosition(), 209 209 this->target_->getVelocity()); 210 210 if (!this->target_ || !this->getControllableEntity())
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