- Timestamp:
- Dec 30, 2015, 10:07:09 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/weapons/projectiles/SimpleRocket.cc
r11000 r11004 70 70 if (GameMode::isMaster()) 71 71 { 72 this->setCollisionType(WorldEntity:: Kinematic);72 this->setCollisionType(WorldEntity::CollisionType::Kinematic); 73 73 this->fuel_ = true; 74 74 … … 87 87 this->enableCollisionCallback(); 88 88 this->setCollisionResponse(false); 89 this->setCollisionType( Kinematic);89 this->setCollisionType(CollisionType::Kinematic); 90 90 91 91 // Add collision shape.
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