- Timestamp:
- Dec 30, 2015, 10:07:09 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/weapons/projectiles/Rocket.cc
r11000 r11004 70 70 if (GameMode::isMaster()) 71 71 { 72 this->setCollisionType(WorldEntity:: Kinematic);72 this->setCollisionType(WorldEntity::CollisionType::Kinematic); 73 73 this->setVelocity(0,0,-100); 74 74 … … 92 92 this->enableCollisionCallback(); 93 93 this->setCollisionResponse(false); 94 this->setCollisionType( Kinematic);94 this->setCollisionType(CollisionType::Kinematic); 95 95 96 96 // Add collision shape
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