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Ignore:
Timestamp:
Dec 30, 2015, 2:31:14 PM (8 years ago)
Author:
landauf
Message:

using strongly typed enum classes in various modules

File:
1 edited

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  • code/branches/cpp11_v2/src/modules/mini4dgame/Mini4DgameAI.cc

    r10768 r10999  
    104104                for(int k=0;k<4;k++){
    105105                    for(int l=0;l<4;l++){
    106                         if (this->board_[i][j][k][l]==mini4DgamePlayerColor::none)
     106                        if (this->board_[i][j][k][l]==Mini4DgamePlayerColor::none)
    107107                            possibleMoves.push_back(Vector4(i,j,k,l));
    108108                    }
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