Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 11, 2015, 3:16:48 PM (8 years ago)
Author:
gania
Message:

a little clean up

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/campaignHS15/src/orxonox/controllers/CommonController.h

    r10955 r10968  
    2323 *      Gani Aliguzhinov
    2424 *   Co-authors:
    25  *      Dominik Solenicki
     25 *      ...
    2626 *
    2727 */
     
    4949            CommonController(Context* context);
    5050            virtual ~CommonController();
    51             static float randomInRange(float a, float b);
    52             static float distance(const ControllableEntity* entity1, const ControllableEntity* entity2);
     51            static float randomInRange(float a, float b);   //<! returns random number from a to b
     52            static float distance(const ControllableEntity* entity1, const ControllableEntity* entity2);    //<! returns distance between arguments
    5353            static bool sameTeam (ControllableEntity* entity1, ControllableEntity* entity2, Gametype* gt);
    54             static bool isLooking(const ControllableEntity* entityThatLooks, const ControllableEntity* entityBeingLookedAt, float angle ) ;
    55             static std::string getName(const Pawn* entity ) ;           
     54            static bool isLooking(const ControllableEntity* entityThatLooks, const ControllableEntity* entityBeingLookedAt, float angle) ;
     55            static std::string getName(const Pawn* entity) ;           
    5656    };
    5757}
Note: See TracChangeset for help on using the changeset viewer.