- Timestamp:
- Dec 9, 2015, 4:56:39 PM (8 years ago)
- Location:
- code/branches/presentationHS15
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationHS15
- Property svn:mergeinfo changed
/code/branches/particleEffectsHS15 (added) merged: 10644,10671,10706,10836,10889,10897,10901,10908,10911,10944,10948
- Property svn:mergeinfo changed
-
code/branches/presentationHS15/src/modules/weapons/projectiles/Projectile.h
r10629 r10963 69 69 protected: 70 70 virtual void setCollisionShapeRadius(float radius); 71 float lifetime_; //!< The time the projectile exists. 71 72 72 73 private: 73 float lifetime_; //!< The time the projectile exists.74 74 Timer destroyTimer_; //!< Timer to destroy the projectile after its lifetime has run out. 75 WeakPtr<SphereCollisionShape> collisionShape_; // The collision shape of the projectile. 75 WeakPtr<SphereCollisionShape> collisionShape_; // The collision shape of the projectile. 76 76 }; 77 77 }
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