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Ignore:
Timestamp:
Dec 9, 2015, 2:45:58 PM (8 years ago)
Author:
maxima
Message:

Merged presentation and fabiens branch. Had to modify hoverHUD and invaderHUD, because the text of the healthbar wasn't correctly displayed and the weapon settings of the hovership.

Location:
code/branches/presentationHS15
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentationHS15

  • code/branches/presentationHS15/data/levels/includes/weaponSettingsHeartAttack.oxi

    r10622 r10961  
    1111      <WeaponSet firemode=3 />
    1212    </weaponsets>
    13     <weapons>
     13    <weaponpacks>
    1414      <WeaponPack>
    1515        <links>
     
    2020        </links>
    2121        <Weapon>
    22           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
    23           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
    24           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
    25           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
     22          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
     23          <HsW01 mode=0 munitionpershot=1 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
     24          <HsW01 mode=0 munitionpershot=1 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
     25          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
    2626        </Weapon>
    2727        <Weapon>
    28           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
    29           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
    30           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
    31           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
     28          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
     29          <HsW01 mode=0 munitionpershot=1 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
     30          <HsW01 mode=0 munitionpershot=1 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
     31          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
    3232        </Weapon>
    3333        <Weapon>
    34           <LaserFire mode=1 munitionpershot=0 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 />
    35           <LaserFire mode=1 munitionpershot=0 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 />
    36           <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
     34          <LaserFire mode=1 munitionpershot=1 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 />
     35          <LaserFire mode=1 munitionpershot=1 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 />
     36          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 fuel=10 />
    3737          <GravityBombFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
    3838        </Weapon>
     
    4040        </Weapon>
    4141      </WeaponPack>
    42       <WeaponPack>
    43         <links>
    44           <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
    45         </links>
    46         <!--Weapon>
    47           <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
    48         </Weapon-->
    49       </WeaponPack>
    50     </weapons>
     42    </weaponpacks>
     43    <munition>
     44      <LaserMunition initialmagazines=20 maxmagazines=20 munitionpermagazine=10 replenishamount=1 replenishinterval=6.0/>
     45      <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 />
     46      <RocketMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=1 />
     47      <GravityBombMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 />
     48    </munition>
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