- Timestamp:
- Dec 7, 2015, 2:49:46 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/campaignHS15/src/orxonox/controllers/FightingController.h
r10927 r10934 91 91 //WEAPONSYSTEM DATA 92 92 int rocketsLeft_; 93 float timeout_;93 int timeout_; 94 94 bool bFiredRocket_; 95 95 std::map<std::string, int> weaponModes_; //<! Links each "weapon" to it's weaponmode - managed by setupWeapons()
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