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Ignore:
Timestamp:
Dec 7, 2015, 9:41:38 AM (8 years ago)
Author:
gania
Message:

synchronized AI with a static tick counter

File:
1 edited

Legend:

Unmodified
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  • code/branches/campaignHS15/data/levels/AITest.oxw

    r10923 r10925  
    9292<!-- HERE STARTS DEMO FOR THE ACTIONPOINTS.
    9393P.S. Never set protectMe in the first actionpoint: if human didn't spawn, that actionpoint will be skipped -->
    94        
     94       <!--
    9595    <Model mesh="cube.mesh" scale=8 position="0,0,0" />
    9696
     
    153153      </templates>
    154154    </SpaceShip>
    155  
     155  -->
    156156   
    157157<!-- HERE ENDS DEMO FOR THE ACTIONPOINTS -->
    158158<!-- HERE STARTS DEMO FOR FIGHTING -->
    159     <!--
     159   
    160160
    161161    <SpaceShip position="-4000, 1500, -1000" lookat="0,0,0" team=0 name="d1sd1">
     
    202202      </templates>
    203203      <controller>
    204         <DivisionController team=1 formationMode="WALL">
     204        <DivisionController team=1 formationMode="DIAMOND">
    205205
    206206        </DivisionController>
     
    234234      </controller>
    235235    </SpaceShip>
    236  -->
     236
    237237<!-- HERE ENDS DEMO FOR FIGHTING -->
    238238<!-- HERE STARTS DEMO FOR FORMATIONS -->
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