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Ignore:
Timestamp:
Dec 2, 2015, 11:22:03 PM (9 years ago)
Author:
landauf
Message:

use actual types instead of 'auto'. only exception is for complicated template types, e.g. when iterating over a map

File:
1 edited

Legend:

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  • code/branches/cpp11_v2/src/orxonox/LevelManager.cc

    r10821 r10916  
    175175            this->levels_.front()->setActive(true);
    176176            // Make every player enter the newly activated level.
    177             for (const auto & elem : PlayerManager::getInstance().getClients())
    178                 this->levels_.front()->playerEntered(elem.second);
     177            for (const auto& mapEntry : PlayerManager::getInstance().getClients())
     178                this->levels_.front()->playerEntered(mapEntry.second);
    179179        }
    180180    }
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