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Timestamp:
Nov 27, 2015, 6:49:54 PM (8 years ago)
Author:
fvultier
Message:
 
File:
1 edited

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  • code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc

    r10795 r10878  
    160160                    ReplenishingMunition* replenishingMunition = dynamic_cast<ReplenishingMunition*>(munition);
    161161
    162                     if (replenishingMunition->canAddMunition(1))
     162                    if (replenishingMunition->canAddMagazines(1))
    163163                    {
    164164                        float progress = 1.0f - replenishingMunition->getProgress();
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