- Timestamp:
- Nov 27, 2015, 6:49:54 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc
r10795 r10878 160 160 ReplenishingMunition* replenishingMunition = dynamic_cast<ReplenishingMunition*>(munition); 161 161 162 if (replenishingMunition->canAddM unition(1))162 if (replenishingMunition->canAddMagazines(1)) 163 163 { 164 164 float progress = 1.0f - replenishingMunition->getProgress();
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