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Ignore:
Timestamp:
Nov 27, 2015, 9:25:52 AM (8 years ago)
Author:
gania
Message:

Split up CommonController, so it is easier to debug

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/campaignHS15/src/orxonox/controllers/ActionpointController.h

    r10864 r10871  
    3030#define _ActionpointController_H__
    3131
    32 #include "controllers/CommonController.h"
     32#include "controllers/FightingController.h"
    3333
    3434
     
    5151    } ;
    5252
    53     class _OrxonoxExport ActionpointController : public CommonController
     53    class _OrxonoxExport ActionpointController : public FightingController
    5454    {
    5555        public:
     
    9595                void setProtect (ControllableEntity* protect);
    9696                ControllableEntity* getProtect ();
     97                WeakPtr<ControllableEntity> protect_;     
     98
    9799                void setClosestTarget();
    98100                Pawn* closestTarget();
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