- Timestamp:
- Nov 27, 2015, 8:39:46 AM (8 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
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-
code/branches/campaignHS15/src/orxonox/controllers/DivisionController.cc
r10864 r10869 45 45 this->myWingman_ = 0; 46 46 this->actionTimer_.setTimer(ACTION_INTERVAL, true, createExecutor(createFunctor(&DivisionController::action, this))); 47 this->rank_ = Rank::DIVISIONLEADER;48 47 } 49 48 … … 107 106 108 107 } 108 //I wanted to do it different here, but at this point I think nothing will change if I delete that method 109 109 void DivisionController::stayNearProtect() 110 110 { … … 112 112 } 113 113 114 bool DivisionController::setWingman( ActionpointController* cwingman)114 bool DivisionController::setWingman(CommonController* cwingman) 115 115 { 116 116
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