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Ignore:
Timestamp:
Nov 23, 2015, 9:08:28 PM (8 years ago)
Author:
gania
Message:

gani check in before a major change

File:
1 edited

Legend:

Unmodified
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  • code/branches/campaignHS15/src/orxonox/controllers/SectionController.cc

    r10840 r10843  
    6363    void SectionController::tick(float dt)
    6464    {
    65          if (!this->isActive())
     65        if (!this->isActive())
    6666            return;
    67         if (this->bHasTargetPosition_)
    68         {
    69             this->moveToTargetPosition(dt);
    70         }
    71         else if (this->bLookAtTarget_)
    72         {
    73             this->lookAtTarget(dt);
    74         }
    75         if (bShooting_)
    76         {
    77             this->doFire();
    78         }
     67     
    7968       
    8069        SUPER(SectionController, tick, dt);
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