- Timestamp:
- Nov 21, 2015, 7:05:53 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/objects/triggers/DistanceMultiTrigger.cc
r10769 r10821 160 160 const std::set<WorldEntity*> attached = entity->getAttachedObjects(); 161 161 bool found = false; 162 for( std::set<WorldEntity*>::const_iterator it = attached.begin(); it != attached.end(); it++)162 for(const auto & elem : attached) 163 163 { 164 if(( *it)->isA(ClassIdentifier<DistanceTriggerBeacon>::getIdentifier()) && static_cast<DistanceTriggerBeacon*>(*it)->getName() == this->targetName_)164 if((elem)->isA(ClassIdentifier<DistanceTriggerBeacon>::getIdentifier()) && static_cast<DistanceTriggerBeacon*>(elem)->getName() == this->targetName_) 165 165 { 166 166 found = true;
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