- Timestamp:
- Nov 19, 2015, 7:55:11 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/orxonox/worldentities/pawns/FpsPlayer.h
r9667 r10818 69 69 virtual void fire(); 70 70 71 bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);71 bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override; 72 72 73 73 virtual void addedWeaponPack(WeaponPack* wPack);
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