- Timestamp:
- Nov 19, 2015, 11:40:28 AM (8 years ago)
- File:
-
- 1 edited
Legend:
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code/branches/cpp11_v2/src/orxonox/gametypes/UnderAttack.h
r10768 r10817 43 43 44 44 void setConfigValues(); 45 void tick (float dt) ;45 void tick (float dt) override; 46 46 void addDestroyer(Destroyer* destroyer); 47 47 inline Destroyer* getDestroyer() const 48 48 { return this->destroyer_; } 49 49 50 virtual bool allowPawnHit(Pawn* victim, Pawn* originator = nullptr) ;51 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr) ;52 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr) ;53 virtual void playerEntered(PlayerInfo* player) ;50 virtual bool allowPawnHit(Pawn* victim, Pawn* originator = nullptr) override; 51 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr) override; 52 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr) override; 53 virtual void playerEntered(PlayerInfo* player) override; 54 54 55 55 protected:
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