- Timestamp:
- Nov 19, 2015, 11:40:28 AM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/weapons/projectiles/GravityBomb.h
r10622 r10817 41 41 GravityBomb(Context* context); 42 42 virtual ~GravityBomb(); 43 virtual void tick(float dt) ;43 virtual void tick(float dt) override; 44 44 45 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) ;45 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override; 46 46 void detonate(); 47 47 private:
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