- Timestamp:
- Nov 19, 2015, 11:40:28 AM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/invader/InvaderEnemyShooter.h
r10626 r10817 47 47 InvaderEnemyShooter(Context* context); 48 48 49 virtual void tick(float dt) ;50 virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) ;49 virtual void tick(float dt) override; 50 virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override; 51 51 protected: 52 52 void shoot();
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