- Timestamp:
- Nov 19, 2015, 11:40:28 AM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/modules/gametypes/RaceCheckPoint.h
r9971 r10817 48 48 virtual ~RaceCheckPoint(); 49 49 50 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;50 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 51 51 52 52 inline void setCheckpointIndex(int checkpointIndex) … … 92 92 protected: 93 93 94 virtual void fire(bool bIsTriggered, BaseObject* originator) ;94 virtual void fire(bool bIsTriggered, BaseObject* originator) override; 95 95 96 inline const WorldEntity* getWorldEntity() const 96 inline const WorldEntity* getWorldEntity() const override 97 97 { 98 98 return this;
Note: See TracChangeset
for help on using the changeset viewer.