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Ignore:
Timestamp:
Nov 19, 2015, 11:40:28 AM (10 years ago)
Author:
muemart
Message:

Run clang-modernize -add-override
A few notes:

  • There are probably some overrides missing, especially in funky templatey code
  • Virtual methods with wrong signatures were not fixed, needs to be done by hand (only warnings get emitted)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v2/src/modules/dodgerace/DodgeRaceShip.h

    r10624 r10817  
    5252            DodgeRaceShip(Context* context);
    5353
    54             virtual void tick(float dt);
     54            virtual void tick(float dt) override;
    5555
    5656            // overwrite for 2d movement
    57             virtual void moveFrontBack(const Vector2& value);
    58             virtual void moveRightLeft(const Vector2& value);
     57            virtual void moveFrontBack(const Vector2& value) override;
     58            virtual void moveRightLeft(const Vector2& value) override;
    5959
    6060            // Starts or stops fireing
    61             virtual void boost(bool bBoost);
     61            virtual void boost(bool bBoost) override;
    6262
    6363            //no rotation!
    64             virtual void rotateYaw(const Vector2& value){};
    65             virtual void rotatePitch(const Vector2& value){};
     64            virtual void rotateYaw(const Vector2& value) override{};
     65            virtual void rotatePitch(const Vector2& value) override{};
    6666
    6767            //return to main menu if game has ended.
    68             virtual void rotateRoll(const Vector2& value){if (getGame()) if (getGame()->bEndGame) getGame()->end();};
     68            virtual void rotateRoll(const Vector2& value) override{if (getGame()) if (getGame()->bEndGame) getGame()->end();};
    6969
    7070            virtual void updateLevel();
     
    7474
    7575        protected:
    76             virtual void death();
     76            virtual void death() override;
    7777
    7878        private:
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