- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/libraries/core/input/InputState.h
r10775 r10817 157 157 ~InputState() { } 158 158 159 void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) ;159 void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) override; 160 160 161 161 //! Sets the priority (only to be used by the InputManager!)
Note: See TracChangeset
for help on using the changeset viewer.