- Timestamp:
- Nov 17, 2015, 10:30:24 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h
r10791 r10814 46 46 or below zero. If it is, the pawn gets killed. 47 47 48 Pawns can carry pickups and fire weapons. The can also have shields.48 Pawns can carry pickups and fire weapons. They can also have shields. 49 49 50 50 Notice that every Pawn is a ControllableEntity.
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