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Ignore:
Timestamp:
Nov 16, 2015, 2:44:09 PM (8 years ago)
Author:
vaydin
Message:

added explosioneffects to the xml files

File:
1 edited

Legend:

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  • code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt

    r10262 r10807  
    6060      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    6161    </collisionShapes>
     62    <explosion >
     63      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     65      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     66
     67      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     70      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     71      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     72    </explosion>
    6273<?lua
    6374  include("../includes/invaderWeapon.oxi")
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