Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 16, 2015, 2:44:09 PM (8 years ago)
Author:
vaydin
Message:

added explosioneffects to the xml files

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/explosionChunksHS15/data/levels/kecks.oxw

    r10262 r10807  
    348348
    349349
    350                         <Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000  radarname = "Gravitation Box" >
     350                        <Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000  radarname = "Gravitation Box" explosionchunks=0 >
    351351                                <attached>
    352352                                        <Model position="0,0,0" scale="10" mesh="CuboidBody.mesh"  />
     
    359359                                        </WaypointController>
    360360                                </controller>
     361                                <explosion >
     362                        <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     363                        <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     364                        <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     365                        </explosion>
    361366                         </Pawn>
    362367
Note: See TracChangeset for help on using the changeset viewer.