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Ignore:
Timestamp:
Nov 10, 2015, 7:47:39 PM (8 years ago)
Author:
fvultier
Message:

bug in the WeaponHUD fixed.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h

    r10791 r10794  
    4343        enum Value
    4444        {
    45             Share,
    46             Stack,
    47             Separate
     45            Separate, // Every comsuming weapon mode has its own magazine. It is possible that one weapon mode is out of ammo while another still has some.
     46            Share, // All comsuming weapon modes take their munition from the same magazine. If this magazine is empty a new one is loaded.
     47            Stack // There is only one magazine where all the munition is stored. Use this deployment mode for heavy weapons loke rockets, bombs, ...
    4848        };
    4949    }
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