- Timestamp:
- Nov 10, 2015, 7:47:39 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc
r10791 r10794 93 93 textOverlayRight_->setZOrder(600); 94 94 95 materialNameState_ = " Orxonox/WSHUD_Empty";95 materialNameState_ = ""; 96 96 97 97 overlayElementReplenish_->setMaterialName("Orxonox/WSHUD_Replenish"); … … 198 198 199 199 this->owner_ = orxonox_cast<Pawn*>(this->getOwner()); 200 201 materialNameState_ = ""; // Needed to set the material in the tick ater a change of the owner. 200 202 } 201 203 … … 212 214 SUPER(HUDWeaponMode, changedVisibility); 213 215 214 this->textOverlayLeft_->setVisible(this->isVisible()); 215 this->textOverlayRight_->setVisible(this->isVisible()); 216 bool visible = this->isVisible(); 217 218 this->textOverlayLeft_->setVisible(visible); 219 this->textOverlayRight_->setVisible(visible); 220 221 if (visible) 222 { 223 overlayElementIcon_->show(); 224 overlayElementReplenish_->show(); 225 overlayElementMunition_->show(); 226 overlayElementState_->show(); 227 } 216 228 } 217 229
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