- Timestamp:
- Nov 9, 2015, 5:55:42 PM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.h
r10688 r10791 77 77 78 78 Munition * getMunition(SubclassIdentifier<Munition> * identifier); 79 void addMunition(Munition* munition); 79 80 80 81 inline void setPawn(Pawn * pawn) … … 96 97 97 98 private: 99 void updateMunition(); 100 98 101 std::map<unsigned int, WeaponSet *> weaponSets_; 99 102 std::vector<WeaponSlot *> weaponSlots_;
Note: See TracChangeset
for help on using the changeset viewer.