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Ignore:
Timestamp:
Jun 27, 2007, 7:01:08 PM (17 years ago)
Author:
nicolasc
Message:

huge diff
cleaned the individual weapons, moved stuff to weapon.{cc,h}
and some minor fixes which popped up then and when

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/lib/collision_detection/obb_tree_node.cc

    r10618 r10771  
    782782
    783783  /* DRAW POLYGONS */
    784   if( drawMode & DRAW_BV_POLYGON || drawMode & DRAW_ALL || drawMode & DRAW_BV_BLENDED)
     784  if(( drawMode & DRAW_BV_POLYGON) || (drawMode & DRAW_ALL) || (drawMode & DRAW_BV_BLENDED))
    785785  {
    786786    if (top)
     
    932932
    933933  /* DRAW SEPARATING PLANE */
    934   if( drawMode & DRAW_SEPARATING_PLANE || drawMode & DRAW_ALL)
     934  if( (drawMode & DRAW_SEPARATING_PLANE) || drawMode & DRAW_ALL)
    935935  {
    936936    if( !(drawMode & DRAW_SINGLE && depth != 0))
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