- Timestamp:
- Nov 6, 2015, 10:54:34 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/orxonox/worldentities/pawns/SpaceShip.cc
r10765 r10768 494 494 Camera* camera = this->getCamera(); 495 495 //Shaking Camera effect 496 if (camera != 0)496 if (camera != nullptr) 497 497 camera->setOrientation(Vector3::UNIT_X, angle); 498 498 … … 526 526 { 527 527 Camera *camera = this->getCamera(); 528 if (camera == 0)528 if (camera == nullptr) 529 529 { 530 530 orxout(internal_warning) << "Failed to reset camera!" << endl;
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