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Ignore:
Timestamp:
Nov 6, 2015, 10:54:34 PM (8 years ago)
Author:
landauf
Message:

replace '0' by 'nullptr'

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v2/src/orxonox/gametypes/TeamGametype.h

    r9941 r10768  
    5151            virtual void spawnDeadPlayersIfRequested(); //!< Prevents players to respawn.
    5252
    53             virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
    54             virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0);
    55             virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0);
     53            virtual bool allowPawnHit(Pawn* victim, Pawn* originator = nullptr);
     54            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr);
     55            virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr);
    5656
    5757            virtual void playerStartsControllingPawn(PlayerInfo* player, Pawn* pawn);
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