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Ignore:
Timestamp:
Nov 6, 2015, 10:54:34 PM (8 years ago)
Author:
landauf
Message:

replace '0' by 'nullptr'

File:
1 edited

Legend:

Unmodified
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  • code/branches/cpp11_v2/src/orxonox/gametypes/LastManStanding.h

    r9667 r10768  
    6969            void setConfigValues(); //!< Makes values configurable.
    7070
    71             virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0); //!< If a player shoot's an opponent, his punishment countdown will be resetted.
    72             virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0); //!< Manages each players lives.
     71            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr); //!< If a player shoot's an opponent, his punishment countdown will be resetted.
     72            virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr); //!< Manages each players lives.
    7373
    7474            virtual void end(); //!< Sends an end message.
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