Changeset 10768 for code/branches/cpp11_v2/src/orxonox/gametypes/Gametype.h
- Timestamp:
- Nov 6, 2015, 10:54:34 PM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/cpp11_v2/src/orxonox/gametypes/Gametype.h
r10624 r10768 96 96 virtual void playerScored(PlayerInfo* player, int score = 1); 97 97 98 virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);99 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0);100 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0);101 102 virtual void pawnKilled(Pawn* victim, Pawn* killer = 0);98 virtual bool allowPawnHit(Pawn* victim, Pawn* originator = nullptr); 99 virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr); 100 virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr); 101 102 virtual void pawnKilled(Pawn* victim, Pawn* killer = nullptr); 103 103 virtual void pawnPreSpawn(Pawn* pawn); 104 104 virtual void pawnPostSpawn(Pawn* pawn);
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