Changeset 10765 for code/branches/cpp11_v2/src/libraries/core/Game.cc
- Timestamp:
- Nov 4, 2015, 10:25:42 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/libraries/core/Game.cc
r10624 r10765 77 77 78 78 Game::Game(const std::string& cmdLine) 79 : gameClock_( NULL)80 , core_( NULL)79 : gameClock_(nullptr) 80 , core_(nullptr) 81 81 , bChangingState_(false) 82 82 , bAbort_(false) 83 , config_( NULL)83 , config_(nullptr) 84 84 , destructionHelper_(this) 85 85 { … … 398 398 // Check parent and all its grand parents 399 399 shared_ptr<GameStateTreeNode> currentNode = lastRequestedNode; 400 while (currentNode != NULL)400 while (currentNode != nullptr) 401 401 { 402 402 if (currentNode->name_ == name) … … 405 405 requestedNodes.push_back(currentNode); 406 406 } 407 if (currentNode == NULL)407 if (currentNode == nullptr) 408 408 requestedNodes.clear(); 409 409 }
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