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Ignore:
Timestamp:
Jun 21, 2007, 3:35:24 AM (17 years ago)
Author:
nicolasc
Message:

moved loadShield (XML), some minor cleanup

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/weapons/nadion_laser.cc

    r10737 r10763  
    1010
    1111   ### File Specific
    12    main-programmer: Marc Schaerrer, Nicolas Schlumberger
     12   main-programmer: Nicolas Schlumberger
    1313   co-programmer:
    1414
     
    5454NadionLaser::~NadionLaser()
    5555{
    56       // model will be deleted from WorldEntity-destructor
     56  // model will be deleted from WorldEntity-destructor
    5757  for (int i = 0; i < this->getBarrels(); i++)
    5858  {
     
    7373  this->loadModel("models/guns/nadion_laser.obj", this->getScaling());
    7474
    75   this->setStateDuration(WS_SHOOTING, 0.1666);   // 6 Schuss pro Sekunde
     75  this->setStateDuration(WS_SHOOTING, 0.1666);   // 6 shots per second
    7676
    7777  this->setStateDuration(WS_RELOADING, 0);
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