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Ignore:
Timestamp:
Jun 20, 2007, 10:29:13 PM (17 years ago)
Author:
rennerc
Message:

die player die

File:
1 edited

Legend:

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  • branches/presentation/src/world_entities/projectiles/projectile.cc

    r10368 r10749  
    157157void Projectile::collidesWith (WorldEntity* target, const Vector& location)
    158158{
    159   dynamic_cast<SpaceShip*>(target)->damage(this->getPhysDamage(),this->getElecDamage());
     159  //dynamic_cast<SpaceShip*>(target)->damage(this->getPhysDamage(),this->getElecDamage());
    160160//   this->destroy(NULL);
    161161  this->destroy(target);
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