- Timestamp:
- Nov 1, 2015, 1:05:54 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc
r10724 r10739 156 156 { 157 157 int positionIndex = 0; 158 Vector2 offset = this->getPosition(); 158 159 159 160 for (std::vector<WeakPtr<HUDWeapon> >::iterator it = hudWeapons_.begin(); it != hudWeapons_.end(); ++it) 160 161 { 162 (*it)->setPositionOffset(offset); 161 163 (*it)->setWeaponIndex(positionIndex); 162 164 (*it)->setWeaponModeHUDActualSize(this->weaponModeHUDActualSize_);
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