- Timestamp:
- Nov 1, 2015, 1:05:54 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc
r10724 r10739 102 102 if (this->isInitialized()) 103 103 { 104 //this->textOverlay_->destroy(); 104 this->textOverlayLeft_->destroy(); 105 this->textOverlayRight_->destroy(); 105 106 } 106 107 } … … 280 281 void HUDWeaponMode::updatePosition() 281 282 { 282 this->setPosition(Vector2(weaponModeHUDActualSize_.x*weaponIndex_,weaponModeHUDActualSize_.y*weaponModeIndex_) );283 this->setPosition(Vector2(weaponModeHUDActualSize_.x*weaponIndex_,weaponModeHUDActualSize_.y*weaponModeIndex_) + this->positionOffset_); 283 284 } 284 285 }
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