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Ignore:
Timestamp:
Jun 20, 2007, 6:17:06 PM (17 years ago)
Author:
nicolasc
Message:

collision fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/world_entity.h

    r10721 r10737  
    226226  void setHealthRegen(float regen) { this->healthRegen = regen; };
    227227  void createImplantWidget();
    228     //  CharacterAttributes*    charAttr;         //!< the character attributes of a world_entity
    229228
    230229  void setShield(float shield) { this->shield = shield; };
     
    238237  void setElectronicTH(float th) { this->electronicTH = th; };
    239238  void setElectronicRegen(float regen) { this->electronicRegen = regen; };
    240  
     239
    241240  void setDamageable( bool damageable ){ this->damageable = damageable; }
    242241  bool getDamageable(){ return this->damageable; }
     
    270269  bool                    forwardDamageToParent;  //!< if true, damage taken will be forwardet to parent
    271270  float                   healthMax;              //!< The Maximal energy this entity can take.
    272   float                                         implantEnergy;          //!< energy of implants
    273   float                   healthRegen;        //!< Regeneration Rate of Health, mesured in units per second
     271  float                   implantEnergy;          //!< energy of implants
     272  float                   healthRegen;            //!< Regeneration Rate of Health, mesured in units per second
    274273  OrxGui::GLGuiEnergyWidgetVertical* healthWidget;    //!< The Slider (if wanted).
    275   OrxGui::GLGuiEnergyWidgetVertical* implantWidget; 
     274  OrxGui::GLGuiEnergyWidgetVertical* implantWidget;
    276275
    277276  float       shield;             //!< current shield
     
    324323  float                   healthMax_write;
    325324  int                     healthMax_handle;
    326  
     325
    327326
    328327
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