Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 20, 2007, 6:17:06 PM (17 years ago)
Author:
nicolasc
Message:

collision fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/projectiles/plasma_pulse.cc

    r10698 r10737  
    2121
    2222#include "state.h"
     23#include "world_entities/npcs/actionbox_enemy.h"
    2324
    2425#include <cassert>
     
    112113  this->grid->tick(dt);
    113114
    114   for( ObjectList<Playable>::const_iterator eIterator = Playable::objectList().begin(); eIterator !=Playable::objectList().end(); eIterator++)
     115  for( ObjectList<ActionboxEnemy>::const_iterator eIterator = ActionboxEnemy::objectList().begin(); eIterator !=ActionboxEnemy::objectList().end(); eIterator++)
    115116  {
    116117    if( ((*eIterator)->getOMListNumber() != (this->origList -1))  && ((*eIterator)->getAbsCoor() - this->getAbsCoor()).len() <= 3)
Note: See TracChangeset for help on using the changeset viewer.