- Timestamp:
- Oct 31, 2015, 6:11:53 PM (8 years ago)
- Location:
- code/branches/cpp11_v2
- Files:
-
- 2 edited
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- Unmodified
- Added
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-
code/branches/cpp11_v2
- Property svn:mergeinfo changed
/code/branches/cpp11 (added) merged: 10439-10441,10443,10545
- Property svn:mergeinfo changed
-
code/branches/cpp11_v2/src/modules/invader/InvaderShip.h
r10624 r10733 37 37 #include "invader/InvaderPrereqs.h" 38 38 39 #include "weapons/WeaponsPrereqs.h" 39 40 #include "worldentities/pawns/SpaceShip.h" 40 #include "graphics/Camera.h"41 #include "weapons/projectiles/Projectile.h"42 41 43 42 namespace orxonox … … 61 60 virtual void rotatePitch(const Vector2& value){}; 62 61 //return to main menu if game has ended. 63 virtual void rotateRoll(const Vector2& value) {if (getGame()) if (getGame()->bEndGame) getGame()->end();};62 virtual void rotateRoll(const Vector2& value); 64 63 65 64 virtual void updateLevel();
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