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Ignore:
Timestamp:
Oct 30, 2015, 7:51:49 PM (9 years ago)
Author:
fvultier
Message:

The weapon system HUD rescales properly if the window size changes.

File:
1 edited

Legend:

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  • code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.h

    r10437 r10724  
    250250            inline float getShakeAmplitude() const
    251251                { return this->shakeAmplitude_; }
     252            /**
     253            @brief Add boost power. Is non-negative.
     254            @return Returns the current boost power.
     255            */
     256            void gainBoostPower(float gainedBoostPower);
    252257
    253258        protected:
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