- Timestamp:
- Oct 30, 2015, 7:51:49 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.cc
r10216 r10724 297 297 } 298 298 } 299 300 void SpaceShip::gainBoostPower(float gainedBoostPower) 301 { 302 this->boostPower_ += gainedBoostPower; 303 304 if (this->boostPower_ > this->initialBoostPower_) 305 { 306 this->boostPower_ = this->initialBoostPower_; 307 } 308 309 // If the booster is in cooldown mode and we gained boost power, the abort the cooldown. 310 if (this->isBoostCoolingDown() && this->boostPower_ > 0.0f) 311 { 312 timer_.stopTimer(); 313 this->boostCooledDown(); 314 } 315 } 316 299 317 /** 300 318 @brief
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