- Timestamp:
- Oct 30, 2015, 7:51:49 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc
r10721 r10724 351 351 352 352 // If there was no change in a loop, all magazines are full (or locked due to loading) 353 // Because the first loop does not sta t at the beginning of the map we have to treat is separately353 // Because the first loop does not start at the beginning of the map we have to treat is separately 354 354 if (!change && !firstLoop) 355 355 {
Note: See TracChangeset
for help on using the changeset viewer.