- Timestamp:
- Oct 30, 2015, 7:51:49 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h
r10721 r10724 38 38 39 39 #include <OgreOverlayManager.h> 40 #include <OgreMaterialManager.h>41 #include <OgreTechnique.h>42 #include <OgrePass.h>43 40 #include <OgrePanelOverlayElement.h> 44 41 … … 49 46 #include "overlays/OverlayGroup.h" 50 47 #include "weaponsystem/ReplenishingMunition.h" 48 #include "weaponsystem/WeaponMode.h" 49 #include "weaponsystem/Munition.h" 51 50 52 51 namespace orxonox … … 84 83 } 85 84 86 virtual void positionHUDChilds();87 88 85 private: 89 86 virtual void updateSize(); 90 87 virtual void updatePosition(); 88 virtual void positionHUDChilds(); 91 89 92 90 WeakPtr<Pawn> owner_;
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