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Ignore:
Timestamp:
Oct 30, 2015, 7:51:49 PM (9 years ago)
Author:
fvultier
Message:

The weapon system HUD rescales properly if the window size changes.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc

    r10721 r10724  
    2929#include "HUDWeapon.h"
    3030
    31 #include <OgreOverlayManager.h>
    32 #include <OgrePanelOverlayElement.h>
    33 
    3431#include "core/CoreIncludes.h"
    3532#include "core/XMLPort.h"
    36 #include "tools/TextureGenerator.h"
    3733#include "util/Convert.h"
    3834#include "core/class/Super.h"
     
    186182            (*it)->setWeaponIndex(this->weaponIndex_);
    187183            (*it)->setWeaponModeHUDActualSize(this->weaponModeHUDActualSize_);
    188             (*it)->positionHUDChilds();
    189184
    190185            ++ positionIndex;
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