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Timestamp:
Oct 30, 2015, 7:51:49 PM (9 years ago)
Author:
fvultier
Message:

The weapon system HUD rescales properly if the window size changes.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi

    r10688 r10724  
    1616        <Weapon>
    1717          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
    18           <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="0.5,0.6,1.7" />
     18          <LaserFire mode=1 munitionpershot=1 damage=10.0 muzzleoffset="0.5,0.6,1.7" />
    1919        </Weapon>
    2020        <Weapon>
    2121          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="-0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
    22           <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="-0.5,0.6,1.7" />
     22          <LaserFire mode=1 munitionpershot=1 damage=10.0 muzzleoffset="-0.5,0.6,1.7" />
    2323        </Weapon>       
    2424      </WeaponPack>
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