Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 30, 2015, 7:51:49 PM (9 years ago)
Author:
fvultier
Message:

The weapon system HUD rescales properly if the window size changes.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi

    r10721 r10724  
    77  <WeaponSet firemode=0 />
    88  <WeaponSet firemode=1 />
     9  <WeaponSet firemode=2 />
    910</weaponsets>
    1011<weapons>
     
    1314      <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
    1415      <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
     16      <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
    1517    </links>
    1618    <Weapon>
    17       <IceGun mode=0 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset="11,0,-3" freezefactor=0.5 freezetime=2.0 />
     19      <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
     20      <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset="11,0,-3" freezefactor=0.5 freezetime=2.0 />
    1821    </Weapon>
    1922    <Weapon>
    20       <IceGun mode=0 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" -11,0,-3" freezefactor=0.5 freezetime=2.0 />
     23      <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
     24      <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" -11,0,-3" freezefactor=0.5 freezetime=2.0 />
    2125    </Weapon>
    2226    <Weapon>
    23       <GravityBombFire mode=1 munitionpershot=1 delay=0.125 damage=3 muzzleoffset="0,0,-7"/>
     27      <GravityBombFire mode=2 munitionpershot=1 delay=0.125 damage=3 muzzleoffset="0,0,-7"/>
    2428    </Weapon>
    2529  </WeaponPack>
Note: See TracChangeset for help on using the changeset viewer.