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Ignore:
Timestamp:
Jun 18, 2007, 3:52:34 PM (18 years ago)
Author:
nicolasc
Message:

crosshair moves, but WM not

File:
1 edited

Legend:

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  • branches/presentation/src/world_entities/weapons/rf_cannon.cc

    r10714 r10715  
    138138
    139139  pj->setAbsCoor(this->emissionPoint[this->activeBarrel]->getAbsCoor());
    140 //   pj->setAbsDir(this->getAbsDir());
     140  pj->setAbsDir(this->getAbsDir());
    141141//   pj->setAbsDir(Quaternion(0, dynamic_cast<WeaponManager*>(this->getParent())->getFixedTarget()->getAbsCoor() - this->getParent()->getAbsCoor()));
     142//   pj->setAbsDir(dynamic_cast<WeaponManager*>(this->getParent())->getFixedTarget()->getAbsDir());
    142143  pj->activate();
    143144
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